Experimentation and Studio

Studio 9/1/22

For the first week of studio I got the privilege of meeting with the team between the new and exciting card building game Discolosseum which was based off of the card based minigame found within the game Bug Fables. During our studio time this week the studio lead Steve was able to bring in a rough physical concept of the game in order to let us play and experience the overall gameplay.

This game is a combination of all the things that I thought that Yu-Gi-Oh and Magic the Gathering did wrong

Steve Lucini

Experimentation and Exploration

One of the first things I wanted to explore was the main idea behind my semester long project. I decided I wanted to explore a prototype for a new 3D multiplayer game in which the userbase gets to play as one of the many heroes who fight with powers directly related to the planets of the universe. With this idea in mind it helps me to create enough of a challenge to help me with experimentation of different game mechanics along with helping me create portfolio work.

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