This week I was able to start on the procedural house and get majority of the structure finished so I am able to render it out at the end. The first step that I went through when creating this building was setting up the walls with stone bricks. I first created these bricks with a box node that I was able to then transform and later add noise to create a realistic looking stone brick that can be used for the structure of the walls. The finished walls are structured in a way that they are offset from each other so they have more of a house structure with the cutouts for the windows and door.
With the frame now complete I went and created the frames for both the door and the windows. By adding in a frame it gives some more depth to the overall build of the house. From there I went and created some window glass that would be inserted within the window frames and a wooden door broken up into multiple planks that give a feel of a more rustic planked door. The next thing that I wanted to do was create a procedural set of roof tiles that will be put together to create a roof for the building. Once the tiles were created I then sectioned and glued them off to create the fully functional procedural roof that pulls this whole building together.