Throughout this week I was able to take some time to gather the work that I have done throughout the semester and get an idea of what I wanted to build for one of my final portfolio pieces. This allowed me to get a good sense of what is going on with my skill and let me push forward with my ambitions set out in front of me. With this in mind I have come to the conclusion that I will be working on building up my portfolio with a new structure, I am hoping to build out a procedural building that can be used within different game engines and used within the real world. This will allow me to build my skills and work towards a goal that I can be proud of.
Alongside this I was also able to work towards my work with my studio. Ever since working with the team to get our stuff ready for pax our overall priorities have changed from working with multiplayer to trying to beautifying the game more. With this in mind my goal was to work more towards to animation and VFX side to build out some win and lose effects that get played after each round this allows for the player to know if they have won the round and will keep the gameplay more enjoyable overall.