Wrapping up Project Work

This week I was able to take a deep dive into my last character design that will be used to push my brawler idea into the light. With this in mind I wanted to try and do some extra research on the various planets to help me get a good look into what I wanted to build off of and create an exciting character that will keep the joy of the game alive.

Since I never got the chance to explore the Sun as a possibility before I thought it would be a good way to explore something outside of the box. With the sun as and option it allowed me to figure out various different options when building out a unique list of abilities. Since the sun is the only star within our current solar system and most of our planets revolve around its gravity it allows for a more dynamic set of abilities that can revolve around either the darkness of night or the strange ability of gravity.

I also did not want to completely abandon the idea of the planet that is no longer a planet Pluto. Since this dwarf planet is not truly considered a planet anymore I thought it could be a cool and exciting way of exploring this lineage by creating a ability set focused on deceiving the senses of a player while also using the characteristics of the planet itself.

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