Character #2 Research

This week I took the liberty of researching a few different aspects to be used within the creation of the second playable character. With the research decisions the first plan is to have an ability in which the character is able to change their size for a short amount of time that will in turn up the overall damage of the player while making their movement speed is decreased as well.

The second ability that was decided for the new playable character is the ability to spawn a gravitational shield in front of the character allowing the player to have another source of cover for a short amount of time. You can think of it as an ability with a fairly reasonable cooldown that allows the player to have a way of defending themselves from incoming damage.

The third ability that the character will have is a short distance leap that will allow the user to get in and out of combat with ease. Since this ability is a movement based ability it will be on a shorter cooldown and will depend on a overall charge rate when the user is on the ground. If the ability is used within this time period it will change the overall power that will propel the character.

Example of a Jump Ability

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