The Design Document
For this week wrap up I started on exploring the creation of my design doc. With the design doc being one of the more important parts within building a new game idea I thought it was the best option to explore this week. I plan on using the website dundoc which a website that specializes in the process of creating and organizing design doc creation.
Project Setup and Character 1
The next thing that I have started to explore was setting up my unity project with all the required layouts and plugins to help with having a basis on where to build on. Some of the plugins that I plan on using with this project is Playmaker which is a node based visual coding plugin which brings the best things about coding together to make the process of setting up lines of code quicker and more organized (similar to how Unreal Engine does their blueprints system). Some resources that I found that are useful in working with Playmaker are docs1 and docs2. Rainbow Folders and Rainbow Hierarchy, which both are organization plugins that are built so you can fully customize the look of your folders and hierarchy in order to change the colors and images so you can find items on the screen tremendously easily.